I am happy to announce that Clare and I have successfully written a SuperBetter Toolkit for educators. The sessions set out in the toolkit are designed to be implemented over the course of one year. It has three levels and each one has several sessions. Each level could be implemented during term as part of the school programme or as an after-school club.
Level One: focusses on social and emotional learning that will aid in developing self-awareness, developing a vocabulary to describe different feelings and emotions, and developing skills in identifying and discussing emotions as they relate to daily life.
Level two is an introduction to the ‘seven helpers’ of the Super Better model and introduces video game related ideas and vocabulary including: Epic Wins, Challenges, Power Ups, Quests, Allies, Battling Bad Guys, and adopting Heroic Identities. We have repurposed the seven helpers for our programme and linked the helpers to tackle real health challenges that affect children in many parts of Zambia.
Level three is the stage at which the children apply the Super Better model to examine and resolve problems and develop strategies for building their health, wellbeing, and resilience. They identify one or more everyday health issues that can be improved upon and then set about finding out more, making action plans, implementing actions plans, and reflecting on the results.
Our SuperBetter Toolkit for educators is finally published on Children for Health website.
SuperBetter Toolkit is a curriculum for young adolescents that can be integrated into a school’s curriculum or taught as an extracurricular activity. The curriculum has been co-created by Children for Health and Kelvin Nsekwila. The book is finally published on the Children for Health website https://www.childrenforhealth.org/news/superbetter-children-for-health-launch/
You can download this FANTASTIC book for FREE right now!
Enjoy and pass it on to anyone who might also use it.